Legacy of the Horadrim quatl@hotmail.com ----------------------------- Future releases, patches, and discussion of the mod can be found here: http://phrozenkeep.it-point.com/forum/viewtopic.php?t=40253&postdays=0&postorder=asc&start=0 ----------------------------- Legacy of the Horadrim is a mod for Diablo II v1.10(final) LotH allows you to create your own character class by selecting any combination of skills you desire. To suport your custom class you can enchant items in virtualy any way you wish,limited only by character level and availible gold. LotH uses the D2mod system along with PlugY.dll, Utility.dll and MercMod.dll, for certain features. To ensure compatibility the versions of these I use are included in the archive. Newer versions of these may or may not work. ----------------------------- Instalation: Unzip this archive into your Diablo 2 directory This will create a LotH folder, containing the following files: Readme.txt (this file) Legacy of the Horadrim (shortcut) D2mod.ini PlugY.ini D2gfx.dll PlugY.dll Utility.dll NewTxt.dll SklTree.dll SkillShort.dll msvcrtd.dll MercMod.dll d2Mod.dll D2ModSetup.bat Data (folder) PlugY (folder) Save (folder) [Note: The LotH folder should be inside the D2 folder ( "c:\Program Files\Diablo II\LotH" for example)] Copy the shortcut from the Loth Dir to your desktop (or wherever you find convienient) and edit it's properties to reflect your D2 instalation directory make sure to change "Start in" path so it points to: [your d2 dir]\LotH (for example "c:\Program Files\Diablo II\LotH") If nessasary, change the "target" to point to your Diablo II folder: "[your d2 dir]\Diablo II.exe" /mod:LotH -direct -txt Copy d2Mod.dll and D2ModSetup.bat to your Diablo II folder. Run D2ModSetup.bat to install D2Mod. (This will alter your D2 Instalation so that D2Mod can load the plugins used by LotH. To remove it simply run D2ModSetup.bat again.) Use the shortcut to start the game. ------------------------------- Skills and The Horadric Tome: Skills work a bit diffrent in Legacy of the Horadrim. You don't gain skill points, and skills are not learned in the usual way. You begin the game with a Horadric Tome. The Tome represents your character's knowledge. To learn a new spell or technique, or to encrease the level of knowledge of those you've already learned you must use the Tome. Adding or enhanceing a skill requires a scroll containing the knowledge you desire. Scrolls may be purchased in town, usualy the person who offers gambling will sell them. Which skills are availible varry from town to town, so you may at times need to return to a previous town to aquire a lower level skill. Skill Scrolls can also be found in treasure somewhat frequently. To add the skill you combine the scroll with The Horadric Tome, in the Cube. If you qualify the skill knowledge will be added, and the skill's icon will apear in the speed bar. Each skill point added increases the level requirement of The Tome by one, as well as it's Knowledge Level. In order to qualify for a given skill,The Tome's Kowledge Level must equal or exceed the level requirement of the scroll. Each skill is capped to a maximum of level 20. Note: For mechanical reasons, some skills are restricted to certain classes only: Assassin Only: - Claw Mastery - Weapon Block - Fists of Fire - Dragon Claw - Claws of Thunder - Blades of Ice - Pheonix Strike Barbarian Only: - Double Throw Assassin or Barbarian: - Double Swing - Frenzy ------------------------------- Item Crafting: The crafting system in LotH utilizes Quintessence and Reagents. Quintessence represents the alchemical potential that reagents shape into specific magical effects. Only an item with availible quintessence can be further enchanted. Adding quintessence to an item is simple. You must obtain a Spectral Elixer, and combine it with an item in the Horadric Cube. Spectral Elixers can be purchased from the gamble screen in town, or found (rarely) in treasure. Any equipable item may be enhanced. Alchemical enhancements stack with any existing enhancements from other sources. The amount of Quintessence an item recieves is dependant on your character's level. As your character gains in power so to will the power of items they can create increase as well. Combineing an Alchemical Reagent with an item that has sufficient Quentessence availible will add the Reagent's effect to the item. Most reagents will stack, that is by repeatedly applying the same reagent you will gain an increase in effect's power. Each Reagent lists the amount of Quintessence required in it's description. Note: As a shortcut, you can combine five of the same reagent with an item for five times the effect (for effects that stack,) the quintessence cost is five times normal as well. ------------------------------ Sockets and Gems: Most gem properties have been changed, and several new gems have been added. Gems may no longer be upgraded in the cube, but they can be purchased in town, usualy from weapon suppliers. Gloves and boots are socketable. Boots gain effects as shields, and gloves as weapons. It is possible to remove and reuse items from sockets. Purchase a Jewler's Hammer from any gem dealer, and combine it with a socketed item to remove the gems from the sockets. (Note: If the gems cannot fit in the cube with the item they will be lost. Be careful with 2x4 size items) ------------------------------- Hirelings: Hirelings have the same equipment slots as player characters. Paying attention to equiping your hireling properly will increase their effectiveness greatly. Don't forget that you can Alchemicaly enhance their equipment as well as your own. Hirelings will in general level faster, keeping pace with your characters level. They are also more effective in certain situations than you may be used to. Treat them as a partner, and you will be rewarded. ------------------------------- Credits: Moding by Quatl Much help was provided by various members of the PhrozenKeep community I couldn't have done this with out you folks! Game Testers: cj Yopurzag Malachai29 kmwill23 Phlebiac Jounk33 Quatl (Possibly YOU! ;) Find me some bugs) The miraculous D2Mod system [SVR] with the following plugins: PlugY Survival Kit [Yohann] D2MercMod Plugin [SVR] D2Mod Utility Plugin [SVR] New Text Table Plugin [Havvoric] 5th Skilltree Plugin [Talonrage] Skill Shortcut Plugin [RicFaith] CubeOps Plugin [Myhrginoc] msvcrtd.dll [Microsoft] ;) This mod contains additional graphics, some from community sources: New (drinkable)Potions inv1XX.dc6 new gems [FourHorsmen Mods] TP/ID Book [ShadowTalen] Arcane sphere [Diablo I gfx from Incandecence] all other new gfx [recolored from D2 by Quatl] Special thanks to: Fish of Muu for provideing tough criticism, and insight Nameless for offering much needed advice. Myhrginoc for enchourageing me to civilize this release ;) Nefarius for many bits of mechanical wisdom. ---------------------------------------